
Erich Diesel
My first 2 days of play have been a well polished and we'll tested experience. It's tough to judge the long term value of passive games up front, but this game seems to have high potential. Furthermore, you should buy this game just to support the solo dev and demonstrate that there's a market for quality, non-manipulative mobile games. The dev seems aware of both manipulative monetization and game mechanics, and is steering clear of both. It's only a couple bucks, just buy it.
6 people found this review helpful

Edward Blanc
Just unlocked Townsmen and got to my second island. The game itself seems to run very smoothly. Controls are intuitive. Looking forward to optimizing production and trade. The only criticism I currently have is with island size. The starting island seems pretty small, and my second island is 1/4 of that one... I'm hoping to see some larger islands with further gameplay... Like 4 or 5 times the size of the starting island hopefully. Beyond that, the concept of the game is fantastic. Thank you!!
5 people found this review helpful

Adam Peterson
Absolutely hands down the best paid clicker game I have ever paid for, but wait! There's more!!! For a clicker game, there is a huge amount of variation and planning with unlimited strategies. After playing for a week or so, I have gotten the gist of game play(and love it), and soon, I'm going to try to test an idea, set my islands and production like OOP programming. My main island(Main program)will only produce military units for expansion, but take in all materials(header files).
3 people found this review helpful